![]() ![]() There is ogg/theora playback code, and so the FMVs should use that codec also. Warzone 2100 Project, Pumpkin Studios Release date Approximate size 1. Warzone 2100 was released as open source (GPLv2) by Pumpkin Studios in 2004. It would be great if you can redo them, since they do contain some nice info that we do not have, and just brings a better experience to the SP game. There are many posts about this (rpl converting/whatever) in other forum sections. No direct links are allowed for obvious reasons. The videos can also be found the same way. There is a rpl player (called Escape) that can be found on some sites. Hi, the FMVs are all using a custom codec (RPL). Hey all, Ive started this new topic on account of my feelings regarding the missing videos, the game just does not feel right to me. We at least have a bit of inspiration with which to create our own.ĭoes anybody have the original video files?Ĭan anybody tell me much about the format they're in? I'm thinking that if we at least have the videos playable and we cant distribute them for legal reasons. YAGeSM (Yet Another Generic Stats Mod) is a stats mods for 3.2 Beta versions only, designed primarily for one-player skirmish and co-op gameplay. ![]() Support for script-generated / random maps (and two new built-in maps that take advantage of this: 6p-Entropy and 10p-Waterloop) Scrollable room chat, and many other UI / widget improvements. So if its cool with everybody I thought I might have a crack at converting / re-animating the Command briefing videos. 4.0.0 General Highlights: See the new Graphics Backend option in the Video Options menu. Following is the licensing info for the Warzone source code and data, and the complete text of the GPL. I've started this new topic on account of my feelings regarding the missing videos, the game just does not feel right to me. The low quality videos use a much lower bitrate. ![]()
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